Even though her offensive abilities weren’t too impressive, it was her passive ability that makes consecutive shots on a target deal more damage with each hit that really showed her worth. Despite the comparisons to the character, she proved to be a powerful character in the right hands. Sparrow heavily reminds one of the character Katniss Everdeen from The Hunger Games, given a bow and arrow, braided hair, and even a “Mockingjay” looking armor. Given that I had good luck with a ranger, I decided to go back to that class with a different character, giving Sparrow a try. Even though I was hard to kill, I found that my contribution to the team wasn’t quite as strong this time around, and it showed as we lost this round. Rampage’s ultimate skill allows him to “Hulk out” by growing larger, gaining a lot of health, and taking seemingly less damage. The skills that Rampage had were quite the contrast to Murdock, as he had one ranged attack with a boulder toss, stunning enemies if it made contact, and a jumping attack that could deal pretty decent damage with a well timed slam to the ground. We managed to obtain a quick victory, as my character was stacked with powerful items that added a great deal of damage to his attacks, allowing him to take down other characters with well aimed shots.Įven though I loved my first match with Murdock, I had to give a different class a try, so for the second game, I chose to enter the fray with Rampage, a tank that looked like a cross between Cthulhu and the Incredible Hulk. My comfort with the character and my prowess on the field even gained some attention from the team at Epic Games, as they were rather impressed with how well I carried the team. it seemed like I was taking out minions and destroying towers with ease, and I even gained Murdock’s ultimate skill which allowed for a powerful charged shot that could go through walls, given a range that covered nearly half the map. Given these tools, it not only allowed me to obtain first blood, but also gain a large amount of kills and a strong push on the left lane of the map. For my first game, I chose Murdock, a space-marine type character with a powerful standard attack and a diverse skill set. Each character has a basic attack, three normal skills, a passive ability, and an ultimate skill that can be gained once the character reaches level five (the max level being 15).ĭuring my hands-on experience with some of the characters, I found the ranger class to be a good fit for me. There’s a class for practically all player types, with the shooter type rangers, the hulking tanks, the powerful caster types, the deadly assassin, or the general fighter class. Once a player finds a character they’re comfortable with, they can choose to focus on that character by unlocking new skins, choosing cards based on the character, and truly mastering the character as their own. Like most MOBAs, Paragon relies on a strong cast of characters with unique class traits and abilities that give players someone to bond with. Each card requires one to three card points to be spent, card points being gained as players gain experience in battle. It even provides health and mana potions that players can equip. These cards provide the items that most MOBAs would have players purchase at shops, and given that the decks can be customized, players can choose decks focused on high vitality, increased damage, or even balance it out to give all-around stats for their matches. Despite those features, it’s actually the card-based system that will truly separate it from the rest, as players build decks of cards to bring into battle. Given a pretty diverse cast of characters, a handful of side objectives, and a beautiful presentation, Paragon seems like it has what it takes to stand out. Playing with a third person view camera, Paragon feels very much like an action game, despite the familiar three-lane map setup and multiplayer focus that MOBA games tend to have. Even though it shares a lot of traits with other MOBA titles like League of Legends or Heroes of Storm, Epic seems like they want to take the five-on-five gameplay and make it accessible to all types of players out there, and with what we played, it seems like they’re right on track.
#PARAGON GAME MAC PS4#
Last week, Epic Games invited GotGame and other members of the press to try out Paragon, their new MOBA title releasing for PS4 and PC.